Publication:
A Design Model for Using Virtual Reality in Behavioral Skills Training

No Thumbnail Available

Date

2019-12-01, 2019.01.01

Authors

Journal Title

Journal ISSN

Volume Title

Publisher

Research Projects

Organizational Units

Journal Issue

Metrikler

Search on Google Scholar

Total Views

0

Total Downloads

0

Abstract

This study suggests a design model for developing virtual reality (VR)-based learning environments which can be used for basic behavioral skills training. VR-Based Fire Safety Training Environment (VR-FST) was designed considering the principles of the persuasive technology. Following the suggested model, VR-FST was setup by integrating head-mounted display and joysticks on the Second Life. Evaluations through participants’ perspectives indicated that the VR-FST environment designed through the proposed model framework can provide high presence and the participants who use the environment perceived the VR-FST as realistic. The results indicate that the learning environments based on the VR-FST model can improve fire safety behavioral skills. It is thought that behavioral skills including danger can be safely delivered by employing the behavioral skills training approach, especially for young children. Current limitations and future refinements as well as suggestions for practitioners and researchers are also included.

Description

Keywords

behavioral skills training | design model | persuasive technology | presence | virtual reality

Citation

Collections