Playing Online Games: Gamers' Personal Values, Gaming Motivations And Flow Experiences

dc.contributor.authorİskender Özlem
dc.contributor.authorTosun Leman Pınar
dc.date.accessioned2024-03-22T20:44:22Z
dc.date.available2024-03-22T20:44:22Z
dc.date.issued2015
dc.identifier.isbn9788900000000
dc.identifier.startpage1788
dc.identifier.urihttps://www.ecp2015.it/
dc.identifier.urihttps://hdl.handle.net/20.500.12597/29697
dc.languageEnglish
dc.relation.conferenceIcanas 19. 6th International Conference On Advances İn Natural And Applied Sciences
dc.relation.conferencecityMilano
dc.rightshttps://creativecommons.org/licenses/by-nc-sa/4.0/
dc.subjectPersonal Values
dc.subjectGaming Motivations
dc.subjectFlow Experince
dc.subjectGroup Flow
dc.titlePlaying Online Games: Gamers' Personal Values, Gaming Motivations And Flow Experiences
dc.typeConference Proceedings
local.event.printdate01.08.2015
local.event.startdate07.07.2015
local.import.id6933084-5348321
local.item.editiontypeBasılı+Elektronik
local.item.presentationstyleSözlü Sunum
local.item.scopeUluslararası
local.item.subjectSosyal, Beşeri Ve İdari Bilimler Temel Alanı > Sosyal Psikoloji > Personal Values, Gaming Motivations,Flow Experince, Group Flow
local.item.typeÖzet Bildiri
local.item.yayinID6933084
local.item.yazarID5348321
local.person.branchİnsan Ve Toplum Bilimleri Fakültesi
person.jobTitleAraştırma Görevlisi

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